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Released after The King of Fighters XII, the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior game. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003.
Kof xiii soundtrack Pc#
A PC version was released on Steam on September 13, 2013.
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Versions for iOS and Android followed in 20. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation 3 were released during late 2011 in Japanese and English regions, with Atlus USA and Rising Star Games being in charge of releasing them in the United States and Europe respectively. The 4 CD soundtrack provided by Atlus USA surely helps to improve the value of an already exceptional game.The King of Fighters XIII ( Japanese: ザ・キング・オブ・ファイターズ XIII) is a fighting game in The King of Fighters series, developed and published by SNK Playmore originally in 2010. KoF13 has already been a favorite in the competitive scene for some time, and it's likely to gather a decent following in order to build a sizeable community in the future. Not only has the overall package been extremely improved in both quantity and quality, with tons of modes, new characters, beautiful stages that will remind you of the best SNK games on NeoGeo, new systems that actually add a lot of depth to the game (drive cancel, extra versions of special and desperation moves, and many other things) but the game has also a good netcode that, so far, hasn't let me down a single time. King of Fighters XIII is probably the best 2d fighting experience you can have in the current generation, and one of the best 2d fighters ever King of Fighters XIII is probably the best 2d fighting experience you can have in the current generation, and one of the best 2d fighters ever created. Anyone who is interested in fighting games owes it to themselves to check out KOF13. They delivered a ton of fan service while refining the core of KOF gameplay to near perfection. SNK has really outdone themselves with this release. The 2D sprite work is some of the best I've ever seen. Always wanted a neon pink Iori? Now you can have him! Sound and music are fantastic, having a lot of "oomph" and flair. The color edit mode is fantastic for making your own unique looking characters that you can show off in your online fights. Even 2 bar connections are very playable. Netcode is remarkably good provided you do not play on a wireless connection. Menu presentation is clean and barebones, but I don't consider this a bad thing. For the competitive fighting game player, the only thing that will limit you in KOF13 is your own skill. Every character is a potential beast and uneven matchups are just about non-existent.
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This can be overwhelming for newbies or casual players who aren't familiar with past games in the series, but once mastered, there are few games on the market that can come close to the raw speed, aggression, depth and polish of 13's play. KOF13 is a very technical fighting game with a multitude of options and subsystems to learn. In fact, with the addition of EX moves and the hyper drive meter, KOF has never had more depth than it does now. The previously strict timing of many bread and butter links from past games have been made more lax, making the game more accessible without compromising depth. Highly polished and refined gameplay that runs extremely smooth, fast and furious. Highly polished and refined Lucky 13 couldn't be more true for this release as SNK has delivered the best game in the franchise to date. Lucky 13 couldn't be more true for this release as SNK has delivered the best game in the franchise to date.